Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 63 days ago
14 / 8 / 7
K / D / A
56.8%
Kill participation
959.1
Damage / min
15,549g
488.7 gold / min
12
8 placed · 2 cleared
169
5.3 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrank Gallagher#HOG1
Sion · Top
4 / 11 / 18
47.8% KP
17,512
11.9% share
12,175g
194 CS · 6.1/m
cVläd#vlud
Graves · Jungle
24 / 3 / 8
69.6% KP
54,344
36.8% share
22,835g
340 CS · 10.7/m
BlinkInYourArea#DBD
Mel · Mid
9 / 9 / 14
50% KP
28,241
19.1% share
14,160g
234 CS · 7.4/m
1ntent1on#rank1
Caitlyn · ADC
9 / 7 / 17
56.5% KP
38,761
26.3% share
15,906g
234 CS · 7.4/m
SnoopDogg#CARRY
Janna · Support
0 / 7 / 32
69.6% KP
8,660
5.9% share
9,658g
28 CS · 0.9/m
Red side
Defeatpisslow#low1
Irelia · Top
7 / 10 / 4
29.7% KP
23,594
17.9% share
15,080g
255 CS · 8/m
KaBuuMPL#EUNE
Qiyana · Jungle
13 / 7 / 7
54.1% KP
37,231
28.3% share
19,119g
226 CS · 7.1/m
JD julek#ego
Akshan · Mid
14 / 8 / 7
56.8% KP
30,515
23.2% share
15,549g
169 CS · 5.3/m
VALGAUSPURGAS123#멍청이CN
Kalista · ADC
3 / 10 / 10
35.1% KP
30,971
23.5% share
14,502g
265 CS · 8.3/m
Nitrous Oxide#00000
Alistar · Support
0 / 12 / 18
48.6% KP
9,312
7.1% share
8,920g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
