Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 61 days ago
3 / 7 / 6
K / D / A
47.4%
Kill participation
796.1
Damage / min
8,540g
379 gold / min
7
4 placed · 0 cleared
163
7.2 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryABYSS#GLORY
Gnar · Top
3 / 6 / 4
26.9% KP
11,666
15.4% share
9,565g
172 CS · 7.6/m
gifteduser54#TR77
Nocturne · Jungle
5 / 3 / 9
53.8% KP
9,934
13.1% share
10,263g
157 CS · 7/m
nonchalant adam#kret
Ahri · Mid
12 / 2 / 9
80.8% KP
30,398
40% share
13,462g
182 CS · 8.1/m
neuxoss#초승달
Lux · ADC
3 / 4 / 9
46.2% KP
20,517
27% share
9,745g
190 CS · 8.4/m
Đomlica#BOG
Thresh · Support
3 / 4 / 11
53.8% KP
3,403
4.5% share
6,998g
26 CS · 1.2/m
Red side
DefeatJooomi#EUNE
Malphite · Top
2 / 4 / 8
52.6% KP
15,916
24.8% share
8,602g
190 CS · 8.4/m
queen of larp#larp
Aatrox · Jungle
8 / 4 / 4
63.2% KP
11,214
17.5% share
10,637g
182 CS · 8.1/m
JD julek#ego
Akshan · Mid
3 / 7 / 6
47.4% KP
17,939
28% share
8,540g
163 CS · 7.2/m
AkaliGoBrrr#EUNE
Seraphine · ADC
3 / 6 / 8
57.9% KP
10,803
16.8% share
8,603g
141 CS · 6.3/m
horxe381#EUNE
Mel · Support
3 / 5 / 2
26.3% KP
8,256
12.9% share
7,293g
61 CS · 2.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
