Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 60 days ago
8 / 10 / 5
K / D / A
48.1%
Kill participation
1,058.3
Damage / min
11,779g
534.6 gold / min
14
6 placed · 2 cleared
138
6.3 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylow bob#FIORA
Fiora · Top
6 / 2 / 8
35% KP
14,262
16% share
12,249g
176 CS · 8/m
Toomaszek#EAST
Taliyah · Jungle
10 / 6 / 13
57.5% KP
22,737
25.5% share
12,346g
169 CS · 7.7/m
zaraza2000#EUNE
Swain · Mid
5 / 4 / 12
42.5% KP
14,708
16.5% share
9,044g
134 CS · 6.1/m
APHELIKING#6666
Tristana · ADC
16 / 9 / 5
52.5% KP
31,163
35% share
14,898g
141 CS · 6.4/m
Cieply Harnas#SMAK
Taric · Support
3 / 6 / 26
72.5% KP
6,141
6.9% share
9,146g
27 CS · 1.2/m
Red side
Defeat1111111111111I11#1111
LeBlanc · Top
7 / 7 / 3
37% KP
15,115
19.3% share
8,261g
79 CS · 3.6/m
TheThrasher#EUNE
Kha'Zix · Jungle
4 / 5 / 3
25.9% KP
11,462
14.7% share
9,374g
136 CS · 6.2/m
JD julek#ego
Akshan · Mid
8 / 10 / 5
48.1% KP
23,317
29.8% share
11,779g
138 CS · 6.3/m
Frank Ocean#8830
Jinx · ADC
5 / 8 / 14
70.4% KP
22,729
29.1% share
12,974g
188 CS · 8.5/m
Lurcz#Lurcz
Rakan · Support
3 / 10 / 13
59.3% KP
5,537
7.1% share
7,727g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
