Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 58 days ago
1 / 5 / 5
K / D / A
25%
Kill participation
704.9
Damage / min
12,218g
411.8 gold / min
9
5 placed · 0 cleared
232
7.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKatarina#Mwah
Sett · Top
5 / 7 / 2
29.2% KP
28,115
25.2% share
13,822g
256 CS · 8.6/m
Focus#e14
Viego · Jungle
14 / 5 / 2
66.7% KP
31,040
27.9% share
17,769g
260 CS · 8.8/m
HeadHunterPenta#EUNE
Akali · Mid
4 / 9 / 0
16.7% KP
22,367
20.1% share
10,917g
217 CS · 7.3/m
JD julek#ego
Kai'Sa · ADC
1 / 5 / 5
25% KP
20,911
18.8% share
12,218g
232 CS · 7.8/m
superodvody #EUNE
Thresh · Support
0 / 5 / 10
41.7% KP
8,961
8% share
7,897g
19 CS · 0.6/m
Red side
VictoryAyikoe#Aiiki
Poppy · Top
3 / 5 / 5
25.8% KP
19,300
17.9% share
8,630g
135 CS · 4.6/m
Acrozo#0001
Elise · Jungle
5 / 9 / 11
51.6% KP
21,012
19.5% share
12,020g
185 CS · 6.2/m
J0HN KIRIAK0U#humus
Qiyana · Mid
13 / 4 / 8
67.7% KP
35,241
32.7% share
15,567g
254 CS · 8.6/m
Tahm Goodman#Saul
Tahm Kench · ADC
9 / 4 / 9
58.1% KP
26,512
24.6% share
13,791g
191 CS · 6.4/m
Catssadin#XDDDD
Yuumi · Support
1 / 2 / 17
58.1% KP
5,682
5.3% share
8,227g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
