Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 56 days ago
8 / 11 / 3
K / D / A
57.9%
Kill participation
1,249.8
Damage / min
13,246g
477 gold / min
6
6 placed · 0 cleared
219
7.9 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThe Uncle#Θείος
Brand · Top
5 / 3 / 6
27.5% KP
18,720
17.8% share
11,843g
215 CS · 7.7/m
KRILAOnSteroids#7777
Hecarim · Jungle
17 / 3 / 11
70% KP
39,033
37.1% share
16,955g
250 CS · 9/m
Bojler#BOT
Aurora · Mid
7 / 2 / 4
27.5% KP
22,439
21.3% share
10,506g
193 CS · 7/m
gustavjk#EUNE
Caitlyn · ADC
7 / 6 / 7
35% KP
16,571
15.8% share
12,270g
203 CS · 7.3/m
Ok bro#rank1
Galio · Support
4 / 5 / 16
50% KP
8,352
7.9% share
8,887g
27 CS · 1/m
Red side
DefeatCollion#EUNE
Teemo · Top
1 / 6 / 4
26.3% KP
14,008
15% share
10,592g
218 CS · 7.9/m
3zozzzz#Ghost
Kayn · Jungle
8 / 6 / 4
63.2% KP
25,018
26.9% share
14,347g
199 CS · 7.2/m
Podes281#Troll
Riven · Mid
1 / 9 / 3
21.1% KP
13,116
14.1% share
10,441g
196 CS · 7.1/m
JD julek#ego
Viktor · ADC
8 / 11 / 3
57.9% KP
34,704
37.3% share
13,246g
219 CS · 7.9/m
Sythal#1337
Karma · Support
1 / 8 / 5
31.6% KP
6,313
6.8% share
6,979g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
