Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 56 days ago
2 / 6 / 0
K / D / A
14.3%
Kill participation
596.2
Damage / min
10,004g
378.2 gold / min
11
6 placed · 0 cleared
206
7.8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLulus feet#192
Mordekaiser · Top
5 / 5 / 6
24.4% KP
23,286
21% share
11,301g
198 CS · 7.5/m
machete#6101
Graves · Jungle
19 / 4 / 4
51.1% KP
29,902
26.9% share
15,811g
230 CS · 8.7/m
DesperateZed#Zed
Xerath · Mid
12 / 1 / 4
35.6% KP
26,037
23.4% share
13,309g
241 CS · 9.1/m
Collion#EUNE
Kai'Sa · ADC
9 / 4 / 7
35.6% KP
26,586
23.9% share
15,226g
197 CS · 7.4/m
Sythal#1337
Rakan · Support
0 / 0 / 29
64.4% KP
5,267
4.7% share
9,300g
24 CS · 0.9/m
Red side
DefeatMichaelShoemaker#EUNE
Yone · Top
2 / 9 / 1
21.4% KP
11,576
16.4% share
9,762g
214 CS · 8.1/m
KRILAOnSteroids#7777
Rengar · Jungle
6 / 8 / 2
57.1% KP
17,199
24.4% share
11,864g
183 CS · 6.9/m
Bojler#BOT
Aurora · Mid
3 / 8 / 2
35.7% KP
18,020
25.5% share
8,733g
156 CS · 5.9/m
JD julek#ego
Viktor · ADC
2 / 6 / 0
14.3% KP
15,770
22.3% share
10,004g
206 CS · 7.8/m
Gerap4#EUNE
Pyke · Support
1 / 14 / 1
14.3% KP
8,058
11.4% share
7,415g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
