Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 56 days ago
7 / 4 / 15
K / D / A
62.9%
Kill participation
784.4
Damage / min
14,531g
515.6 gold / min
18
6 placed · 5 cleared
190
6.7 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeattheDogProgrammer#EUNE
Nasus · Top
5 / 9 / 6
36.7% KP
25,602
25.8% share
11,118g
201 CS · 7.1/m
TrundleToGlory#TTG
Trundle · Jungle
5 / 6 / 9
46.7% KP
13,255
13.3% share
11,969g
215 CS · 7.6/m
zLo#GOAT
Malzahar · Mid
6 / 7 / 6
40% KP
24,459
24.6% share
12,261g
215 CS · 7.6/m
Let me Spin Pls#EUNE
Samira · ADC
12 / 7 / 1
43.3% KP
23,636
23.8% share
14,521g
226 CS · 8/m
tachyon#ftl
Leona · Support
2 / 6 / 21
76.7% KP
12,348
12.4% share
9,167g
22 CS · 0.8/m
Red side
Victoryx842#死んだ
Irelia · Top
12 / 5 / 11
65.7% KP
39,625
31.8% share
16,552g
247 CS · 8.8/m
SatisfyQ#MARAS
Taliyah · Jungle
10 / 7 / 13
65.7% KP
32,290
25.9% share
14,764g
204 CS · 7.2/m
CiemnoStrasznie#EUNE
Ekko · Mid
5 / 7 / 11
45.7% KP
21,182
17% share
10,885g
160 CS · 5.7/m
JD julek#ego
Senna · ADC
7 / 4 / 15
62.9% KP
22,107
17.7% share
14,531g
190 CS · 6.7/m
ridgeback#uwu
Janna · Support
1 / 7 / 27
80% KP
9,563
7.7% share
9,555g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
