Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 56 days ago
1 / 9 / 3
K / D / A
25%
Kill participation
399.3
Damage / min
9,114g
311.6 gold / min
18
7 placed · 0 cleared
191
6.5 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJulppe#EUNE
Pantheon · Top
12 / 3 / 4
38.1% KP
40,690
28.9% share
14,532g
200 CS · 6.8/m
Bitie#BITIE
Kha'Zix · Jungle
6 / 2 / 8
33.3% KP
20,952
14.9% share
14,151g
260 CS · 8.9/m
let me scale#x9me
Jayce · Mid
8 / 5 / 11
45.2% KP
23,047
16.3% share
12,090g
186 CS · 6.4/m
Let me Spin Pls#EUNE
Lux · ADC
10 / 3 / 8
42.9% KP
29,547
21% share
14,376g
235 CS · 8/m
tachyon#ftl
Camille · Support
6 / 3 / 21
64.3% KP
26,756
19% share
10,586g
24 CS · 0.8/m
Red side
DefeatJD julek#ego
Nasus · Top
1 / 9 / 3
25% KP
11,680
16.4% share
9,114g
191 CS · 6.5/m
정글 킹 악센트#니달리
Lee Sin · Jungle
5 / 9 / 5
62.5% KP
16,340
22.9% share
11,143g
148 CS · 5.1/m
Nex#imp
Aurora · Mid
7 / 6 / 1
50% KP
23,946
33.6% share
12,960g
236 CS · 8.1/m
SwedenNo1#9191
Corki · ADC
2 / 9 / 3
31.3% KP
11,784
16.5% share
10,946g
195 CS · 6.7/m
pavlik1221#EUNE
Bard · Support
1 / 9 / 11
75% KP
7,545
10.6% share
8,346g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
