Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 52 days ago
9 / 7 / 10
K / D / A
63.3%
Kill participation
1,415.7
Damage / min
14,615g
461.3 gold / min
25
5 placed · 6 cleared
244
7.7 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKatulu#EUNE
Shen · Top
3 / 11 / 9
40% KP
14,588
11.2% share
9,470g
116 CS · 3.7/m
dickbob#ZTHRN
Rengar · Jungle
12 / 5 / 5
56.7% KP
25,602
19.6% share
17,796g
251 CS · 7.9/m
JD julek#ego
Hwei · Mid
9 / 7 / 10
63.3% KP
44,853
34.3% share
14,615g
244 CS · 7.7/m
kokodm#EUNE
Draven · ADC
6 / 8 / 10
53.3% KP
34,741
26.6% share
15,759g
253 CS · 8/m
GrubyTypOdWizji#Gruby
Karma · Support
0 / 4 / 19
63.3% KP
10,956
8.4% share
9,068g
23 CS · 0.7/m
Red side
VictorytheDogProgrammer#EUNE
Aatrox · Top
7 / 6 / 6
37.1% KP
27,341
21.6% share
12,501g
217 CS · 6.8/m
Adam#RANK1
Sylas · Jungle
8 / 8 / 9
48.6% KP
26,956
21.3% share
13,705g
209 CS · 6.6/m
mihos#1v9
Irelia · Mid
13 / 5 / 7
57.1% KP
34,842
27.5% share
18,909g
311 CS · 9.8/m
pavlik1221#EUNE
Ezreal · ADC
5 / 6 / 8
37.1% KP
24,582
19.4% share
12,347g
206 CS · 6.5/m
nao jinguji#flow
Seraphine · Support
2 / 5 / 21
65.7% KP
12,936
10.2% share
9,830g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
