Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 51 days ago
11 / 6 / 11
K / D / A
56.4%
Kill participation
1,727.9
Damage / min
13,512g
471.1 gold / min
17
8 placed · 1 cleared
215
7.5 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryandrejka#4010
Fiora · Top
3 / 7 / 6
28.1% KP
11,113
9.8% share
9,864g
156 CS · 5.4/m
Ben 10 Dyr#R 1
Hecarim · Jungle
6 / 6 / 10
50% KP
22,175
19.5% share
14,145g
243 CS · 8.5/m
Galați#77251
Sylas · Mid
17 / 7 / 3
62.5% KP
40,219
35.4% share
15,859g
211 CS · 7.4/m
I spit#uwuu
Zeri · ADC
4 / 11 / 7
34.4% KP
30,233
26.6% share
13,895g
235 CS · 8.2/m
Shuniツ#SHUNI
Yuumi · Support
2 / 8 / 10
37.5% KP
9,759
8.6% share
8,990g
16 CS · 0.6/m
Red side
DefeatClassless#65961
Pantheon · Top
6 / 9 / 3
23.1% KP
29,089
20.9% share
11,213g
201 CS · 7/m
12345#ari
Kha'Zix · Jungle
9 / 5 / 12
53.8% KP
27,787
19.9% share
14,308g
160 CS · 5.6/m
JD julek#ego
Viktor · Mid
11 / 6 / 11
56.4% KP
49,563
35.5% share
13,512g
215 CS · 7.5/m
Pigoslav#1701
Kai'Sa · ADC
10 / 7 / 11
53.8% KP
23,988
17.2% share
13,674g
195 CS · 6.8/m
Bate Lyubi#EUNE
Alistar · Support
3 / 5 / 22
64.1% KP
9,066
6.5% share
8,815g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
