Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 50 days ago
13 / 1 / 9
K / D / A
75.9%
Kill participation
1,305.9
Damage / min
14,265g
532.6 gold / min
13
4 placed · 4 cleared
269
10 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMisused#666
Shen · Top
3 / 2 / 16
65.5% KP
16,787
19.3% share
9,749g
151 CS · 5.6/m
Kindlegem#pati
Sylas · Jungle
6 / 2 / 11
58.6% KP
16,083
18.5% share
12,435g
206 CS · 7.7/m
JD julek#ego
Viktor · Mid
13 / 1 / 9
75.9% KP
34,977
40.2% share
14,265g
269 CS · 10/m
Binllanden#EUNE
Corki · ADC
6 / 5 / 5
37.9% KP
12,878
14.8% share
12,452g
193 CS · 7.2/m
fake chess coach#EUNE
Alistar · Support
1 / 4 / 22
79.3% KP
6,374
7.3% share
8,082g
20 CS · 0.7/m
Red side
Defeatthebreacer123456#EUNE
K'Sante · Top
2 / 8 / 2
28.6% KP
19,255
22% share
8,478g
166 CS · 6.2/m
Syrrex#miju
Amumu · Jungle
1 / 7 / 8
64.3% KP
8,636
9.9% share
8,787g
153 CS · 5.7/m
PACA7070#EUNE
Ziggs · Mid
0 / 4 / 4
28.6% KP
22,394
25.6% share
9,866g
231 CS · 8.6/m
superodvody #EUNE
Smolder · ADC
6 / 4 / 4
71.4% KP
23,904
27.3% share
11,628g
208 CS · 7.8/m
Askarek#EUNE
Pantheon · Support
5 / 6 / 4
64.3% KP
13,275
15.2% share
8,246g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
