Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 50 days ago
10 / 4 / 6
K / D / A
48.5%
Kill participation
1,188.7
Damage / min
13,116g
510.4 gold / min
16
7 placed · 0 cleared
214
8.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZorby#zzzz
Zoe · Top
5 / 5 / 7
57.1% KP
18,004
20.1% share
10,436g
206 CS · 8/m
Liu Kąng#BIGD
Kha'Zix · Jungle
5 / 7 / 5
47.6% KP
19,502
21.8% share
10,354g
163 CS · 6.3/m
superodvody #EUNE
Ekko · Mid
6 / 4 / 3
42.9% KP
20,508
22.9% share
10,751g
183 CS · 7.1/m
eladtkgs12#EUNE
Miss Fortune · ADC
2 / 10 / 8
47.6% KP
20,281
22.7% share
10,615g
169 CS · 6.6/m
Natrium#NatMK
Karma · Support
3 / 7 / 8
52.4% KP
11,232
12.5% share
7,839g
22 CS · 0.9/m
Red side
Victorymihos#1v9
Yasuo · Top
0 / 7 / 7
21.2% KP
8,236
9.2% share
8,624g
159 CS · 6.2/m
FratiiMujdei23#EUNE
Wukong · Jungle
16 / 3 / 5
63.6% KP
23,174
25.9% share
15,013g
189 CS · 7.4/m
JD julek#ego
Viktor · Mid
10 / 4 / 6
48.5% KP
30,549
34.1% share
13,116g
214 CS · 8.3/m
Spiky#ezz
Vladimir · ADC
7 / 4 / 10
51.5% KP
19,891
22.2% share
12,927g
225 CS · 8.8/m
Lord Of UwU#sigma
Nami · Support
0 / 3 / 23
69.7% KP
7,614
8.5% share
8,369g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
