Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 39 days ago
13 / 8 / 0
K / D / A
39.4%
Kill participation
1,149.8
Damage / min
12,606g
471 gold / min
17
8 placed · 0 cleared
170
6.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPudelkoPudelko#BOX
Riven · Top
15 / 8 / 9
60% KP
32,842
28.3% share
16,474g
195 CS · 7.3/m
DannyWeed#EUNE
Kha'Zix · Jungle
10 / 6 / 10
50% KP
20,876
18% share
14,047g
180 CS · 6.7/m
ΜΕCΗΑ ΗΙΤ1ΕR#GROK
Taliyah · Mid
3 / 8 / 10
32.5% KP
22,013
18.9% share
11,423g
196 CS · 7.3/m
chuvd#EUNE
Smolder · ADC
10 / 5 / 16
65% KP
30,889
26.6% share
13,898g
188 CS · 7/m
ShAkEsSsI#EUNE
Thresh · Support
2 / 6 / 24
65% KP
9,572
8.2% share
9,038g
24 CS · 0.9/m
Red side
Defeatleon kennedy#req9
Volibear · Top
3 / 8 / 5
24.2% KP
16,769
17.1% share
10,124g
163 CS · 6.1/m
YAMBORGHINI HIGH#SORA
Qiyana · Jungle
7 / 6 / 6
39.4% KP
18,092
18.5% share
12,668g
196 CS · 7.3/m
JD julek#ego
Viktor · Mid
13 / 8 / 0
39.4% KP
30,776
31.4% share
12,606g
170 CS · 6.4/m
stinky and fat#cring
Lucian · ADC
8 / 10 / 4
36.4% KP
23,770
24.3% share
12,679g
193 CS · 7.2/m
Adriel Ba Loua#LPO
Braum · Support
2 / 8 / 12
42.4% KP
8,606
8.8% share
7,869g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
