Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 36 days ago
11 / 3 / 10
K / D / A
58.3%
Kill participation
1,303.8
Damage / min
12,346g
558.6 gold / min
26
7 placed · 3 cleared
182
8.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrank Gallagher#HOG1
Nasus · Top
1 / 7 / 5
33.3% KP
12,749
19.3% share
6,610g
138 CS · 6.2/m
Treeky#EUNE
Master Yi · Jungle
9 / 9 / 4
72.2% KP
14,498
21.9% share
11,020g
115 CS · 5.2/m
Gh4sstly#EUNE
Taliyah · Mid
5 / 7 / 6
61.1% KP
17,547
26.5% share
10,349g
222 CS · 10/m
Spiky#ezz
Vladimir · ADC
3 / 7 / 7
55.6% KP
16,026
24.2% share
9,877g
199 CS · 9/m
Terrashape#ixtal
Karma · Support
0 / 7 / 12
66.7% KP
5,322
8% share
5,860g
30 CS · 1.4/m
Red side
VictoryStifi#Bomba
Shen · Top
5 / 5 / 10
41.7% KP
19,258
18.6% share
9,412g
144 CS · 6.5/m
Jestem D00PKIEM#EUNE
Ekko · Jungle
8 / 3 / 6
38.9% KP
16,565
16% share
13,616g
209 CS · 9.5/m
JD julek#ego
Viktor · Mid
11 / 3 / 10
58.3% KP
28,814
27.8% share
12,346g
182 CS · 8.2/m
requiem to you#uvo
Yunara · ADC
6 / 3 / 6
33.3% KP
23,422
22.6% share
12,600g
186 CS · 8.4/m
femboy pet#meow
Lissandra · Support
6 / 4 / 10
44.4% KP
15,596
15% share
8,741g
53 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
