Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Summoner's Rift · 36 days ago
4 / 4 / 4
K / D / A
42.1%
Kill participation
714.7
Damage / min
10,569g
383.2 gold / min
24
7 placed · 3 cleared
240
8.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFheder#EUNE
Darius · Top
2 / 6 / 2
16% KP
14,223
14.8% share
9,138g
161 CS · 5.8/m
sajmonooo#T11
Rumble · Jungle
7 / 1 / 7
56% KP
20,955
21.9% share
13,035g
213 CS · 7.7/m
Iqushi#0511
Qiyana · Mid
4 / 5 / 3
28% KP
24,301
25.4% share
11,662g
228 CS · 8.3/m
mute all random#EUNE
Tristana · ADC
11 / 5 / 6
68% KP
26,988
28.2% share
17,647g
270 CS · 9.8/m
ZenDaR#EUNE
Alistar · Support
1 / 2 / 16
68% KP
9,339
9.7% share
8,968g
22 CS · 0.8/m
Red side
Defeatgraffita#EUNE
Ornn · Top
2 / 2 / 5
36.8% KP
15,208
21.2% share
8,578g
143 CS · 5.2/m
T1 MYST#JUNG1
Hecarim · Jungle
7 / 8 / 3
52.6% KP
15,795
22% share
11,254g
163 CS · 5.9/m
JD julek#ego
Hwei · Mid
4 / 4 / 4
42.1% KP
19,714
27.4% share
10,569g
240 CS · 8.7/m
Green Buff#green
Lux · ADC
6 / 6 / 6
63.2% KP
17,397
24.2% share
11,904g
206 CS · 7.5/m
BELARUS#MILIO
Soraka · Support
0 / 5 / 11
57.9% KP
3,763
5.2% share
6,950g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
