Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 34 days ago
6 / 4 / 3
K / D / A
33.3%
Kill participation
1,123.1
Damage / min
12,974g
417.6 gold / min
23
9 placed · 1 cleared
267
8.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGOODBYE SVARTA#IMHIM
Locke · Top
10 / 8 / 2
44.4% KP
22,908
19.7% share
12,192g
183 CS · 5.9/m
WashedChallanger#IHFN
Graves · Jungle
5 / 5 / 11
59.3% KP
27,682
23.8% share
12,990g
225 CS · 7.2/m
JD julek#ego
Hwei · Mid
6 / 4 / 3
33.3% KP
34,890
30% share
12,974g
267 CS · 8.6/m
T1Prõdigy#love
Vayne · ADC
5 / 8 / 8
48.1% KP
22,493
19.4% share
12,534g
241 CS · 7.8/m
ThxSoMuch#blank
Nautilus · Support
1 / 11 / 13
51.9% KP
8,134
7% share
7,984g
35 CS · 1.1/m
Red side
VictoryGovnael#EUNE
Nasus · Top
6 / 5 / 8
38.9% KP
19,499
17.8% share
13,793g
218 CS · 7/m
L9 Myκys#EUNE
Kha'Zix · Jungle
7 / 7 / 6
36.1% KP
20,572
18.7% share
12,978g
228 CS · 7.3/m
Jencatelibila#6246
Vladimir · Mid
15 / 0 / 10
69.4% KP
36,393
33.1% share
16,572g
290 CS · 9.3/m
pavlik1221#EUNE
Kalista · ADC
7 / 4 / 11
50% KP
24,080
21.9% share
15,754g
232 CS · 7.5/m
KarmaIsByMySide#Karma
Thresh · Support
1 / 11 / 21
61.1% KP
9,245
8.4% share
9,404g
10 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
