Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 33 days ago
6 / 6 / 8
K / D / A
73.7%
Kill participation
992.3
Damage / min
12,866g
500 gold / min
19
6 placed · 2 cleared
173
6.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOverlord666665#12345
Garen · Top
3 / 3 / 5
42.1% KP
14,985
18% share
10,595g
212 CS · 8.2/m
JD julek#ego
Ambessa · Jungle
6 / 6 / 8
73.7% KP
25,535
30.7% share
12,866g
173 CS · 6.7/m
EpicDude#EUNE
Qiyana · Mid
9 / 7 / 1
52.6% KP
21,322
25.7% share
11,784g
194 CS · 7.5/m
Baldric Montfort#420
Brand · ADC
0 / 10 / 7
36.8% KP
13,456
16.2% share
8,412g
168 CS · 6.5/m
knifeplay#lulu
Nami · Support
1 / 11 / 11
63.2% KP
7,824
9.4% share
7,167g
34 CS · 1.3/m
Red side
VictoryY Que Fue#042
Gangplank · Top
4 / 3 / 14
48.6% KP
25,762
22.7% share
11,491g
214 CS · 8.3/m
TryhardEkko#Ekko
Ekko · Jungle
14 / 2 / 15
78.4% KP
33,821
29.8% share
14,200g
200 CS · 7.8/m
axyh#niki
Kayle · Mid
4 / 5 / 13
45.9% KP
15,378
13.6% share
12,059g
228 CS · 8.9/m
Vasekfel#VFEL
Jinx · ADC
13 / 7 / 8
56.8% KP
30,083
26.5% share
14,166g
214 CS · 8.3/m
Semke#Urgly
Yuumi · Support
2 / 2 / 31
89.2% KP
8,391
7.4% share
9,003g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
