Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 24 days ago
6 / 7 / 7
K / D / A
59.1%
Kill participation
1,163.3
Damage / min
12,429g
415.5 gold / min
16
6 placed · 2 cleared
262
8.8 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySamsungWorldCZ#8127
Gragas · Top
7 / 3 / 3
25% KP
20,646
14.8% share
13,029g
225 CS · 7.5/m
MatWix#EUNE
Naafiri · Jungle
7 / 4 / 18
62.5% KP
38,769
27.8% share
14,629g
244 CS · 8.2/m
L9 fKiηg Kuseni#ζζζζζ
Yone · Mid
15 / 7 / 10
62.5% KP
42,075
30.1% share
14,589g
197 CS · 6.6/m
limoni#limon
Ashe · ADC
9 / 5 / 11
50% KP
25,744
18.4% share
16,593g
257 CS · 8.6/m
Slave Knight#Dark
Seraphine · Support
2 / 3 / 24
65% KP
12,331
8.8% share
10,108g
40 CS · 1.3/m
Red side
DefeatGejosik#PLN
Irelia · Top
7 / 4 / 0
31.8% KP
23,038
21.1% share
14,404g
292 CS · 9.8/m
Cristi MV#ZZZ
Sylas · Jungle
8 / 11 / 5
59.1% KP
29,941
27.4% share
14,743g
175 CS · 5.8/m
JD julek#ego
Hwei · Mid
6 / 7 / 7
59.1% KP
34,801
31.8% share
12,429g
262 CS · 8.8/m
Chibi Akuzä#EUNE
Yunara · ADC
0 / 12 / 2
9.1% KP
14,607
13.3% share
11,315g
228 CS · 7.6/m
AimKat#EUNE
Rell · Support
1 / 6 / 11
54.5% KP
7,030
6.4% share
8,802g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
