Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 24 days ago
16 / 4 / 10
K / D / A
66.7%
Kill participation
1,454.8
Damage / min
15,399g
622.6 gold / min
7
5 placed · 1 cleared
197
8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDoknes43#EUNE
Olaf · Top
10 / 11 / 6
59.3% KP
29,680
35.6% share
13,142g
152 CS · 6.1/m
Michalpol545#EUNE
Xin Zhao · Jungle
8 / 6 / 5
48.1% KP
21,976
26.4% share
11,509g
156 CS · 6.3/m
yozu#ZZZ
Zoe · Mid
3 / 4 / 3
22.2% KP
11,465
13.8% share
8,312g
180 CS · 7.3/m
Blood4u#EUNE
Tristana · ADC
1 / 10 / 6
25.9% KP
13,076
15.7% share
9,604g
171 CS · 6.9/m
Axoooon#ZOMGL
Blitzcrank · Support
5 / 8 / 8
48.1% KP
7,170
8.6% share
7,664g
29 CS · 1.2/m
Red side
VictoryF 5#kujou
Sett · Top
8 / 11 / 6
35.9% KP
20,102
18.6% share
11,331g
162 CS · 6.5/m
Căpitanul Nemo#42069
Wukong · Jungle
3 / 4 / 15
46.2% KP
14,549
13.5% share
10,391g
182 CS · 7.4/m
JD julek#ego
Akshan · Mid
16 / 4 / 10
66.7% KP
35,982
33.3% share
15,399g
197 CS · 8/m
Hopeful Jordan#EUNE
Lux · ADC
11 / 2 / 14
64.1% KP
29,892
27.7% share
16,133g
203 CS · 8.2/m
Unicornleader#111
Alistar · Support
1 / 6 / 26
69.2% KP
7,371
6.8% share
8,072g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
