Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 24 days ago
11 / 4 / 19
K / D / A
66.7%
Kill participation
1,057.1
Damage / min
12,735g
505.4 gold / min
68
25 placed · 9 cleared
58
2.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory100Doła#EUNE
Olaf · Top
6 / 4 / 6
26.7% KP
14,975
14.4% share
12,608g
208 CS · 8.3/m
Here to Dunk#EUNE
Darius · Jungle
17 / 1 / 7
53.3% KP
27,296
26.2% share
15,203g
208 CS · 8.3/m
Joncha#EUNE1
Vel'Koz · Mid
2 / 7 / 13
33.3% KP
16,725
16% share
10,590g
178 CS · 7.1/m
Blud#asdf
Jhin · ADC
9 / 4 / 14
51.1% KP
18,662
17.9% share
13,710g
209 CS · 8.3/m
JD julek#ego
Sylas · Support
11 / 4 / 19
66.7% KP
26,638
25.5% share
12,735g
58 CS · 2.3/m
Red side
DefeatNecromartin#Necro
Jayce · Top
4 / 8 / 4
40% KP
19,089
24.9% share
9,371g
160 CS · 6.3/m
Yumara#mel
Xin Zhao · Jungle
5 / 8 / 5
50% KP
10,730
14% share
10,421g
151 CS · 6/m
eune mafia boss#daddy
Yone · Mid
5 / 11 / 4
45% KP
20,475
26.7% share
10,072g
152 CS · 6/m
Die Welt Brennt#333
Yunara · ADC
5 / 9 / 4
45% KP
20,443
26.6% share
14,842g
224 CS · 8.9/m
no puedo jugar#11111
Braum · Support
1 / 9 / 8
45% KP
5,998
7.8% share
7,057g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
