Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 23 days ago
3 / 10 / 3
K / D / A
24%
Kill participation
833.1
Damage / min
10,422g
375.8 gold / min
14
8 placed · 0 cleared
215
7.8 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNezbedník#111
Jayce · Top
4 / 9 / 3
18.9% KP
17,481
16.3% share
11,135g
215 CS · 7.8/m
IMR TTV#Chall
Rengar · Jungle
9 / 4 / 7
43.2% KP
20,074
18.8% share
13,445g
216 CS · 7.8/m
Exehel#EUNE
Akali · Mid
14 / 5 / 10
64.9% KP
35,010
32.7% share
13,530g
176 CS · 6.3/m
Sofos#999
Twitch · ADC
10 / 5 / 10
54.1% KP
32,107
30% share
14,073g
218 CS · 7.9/m
KrzysiekMagik#EUNE
Zilean · Support
0 / 2 / 20
54.1% KP
2,298
2.1% share
8,050g
27 CS · 1/m
Red side
DefeatThe Dark Heavens#Truth
Olaf · Top
5 / 5 / 6
44% KP
22,617
24.8% share
11,138g
216 CS · 7.8/m
WARRZIX KINDRED#RANK1
Kindred · Jungle
11 / 5 / 2
52% KP
23,197
25.5% share
14,298g
206 CS · 7.4/m
JD julek#ego
Viktor · Mid
3 / 10 / 3
24% KP
23,104
25.4% share
10,422g
215 CS · 7.8/m
N1CKB0MB#ROPT
Tristana · ADC
5 / 10 / 1
24% KP
15,220
16.7% share
12,511g
195 CS · 7/m
tachyon#ftl
Lulu · Support
1 / 7 / 11
48% KP
6,922
7.6% share
7,932g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
