Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 19 days ago
3 / 5 / 3
K / D / A
25%
Kill participation
971.7
Damage / min
10,761g
396.6 gold / min
19
7 placed · 1 cleared
234
8.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgojo#xxxxx
Malphite · Top
2 / 9 / 4
25% KP
18,345
17.8% share
8,033g
139 CS · 5.1/m
LastCaress#Eve
Evelynn · Jungle
5 / 4 / 2
29.2% KP
12,580
12.2% share
10,065g
182 CS · 6.7/m
JD julek#ego
Hwei · Mid
3 / 5 / 3
25% KP
26,365
25.6% share
10,761g
234 CS · 8.6/m
x842#死んだ
Katarina · ADC
9 / 11 / 4
54.2% KP
23,790
23.1% share
11,816g
163 CS · 6/m
lykku#EUNE
Senna · Support
5 / 8 / 11
66.7% KP
21,743
21.1% share
10,280g
40 CS · 1.5/m
Red side
VictoryZoeDplayer#EU1
Aurelion Sol · Top
12 / 3 / 12
64.9% KP
26,375
26.7% share
13,210g
191 CS · 7/m
cholesterol#1v9
Rengar · Jungle
11 / 6 / 9
54.1% KP
26,576
26.9% share
12,958g
190 CS · 7/m
Fail to Improve#EUNE
Galio · Mid
4 / 2 / 12
43.2% KP
14,459
14.6% share
11,584g
224 CS · 8.3/m
DouBleShotYaGG#EUNE
Jhin · ADC
5 / 9 / 11
43.2% KP
16,279
16.5% share
12,418g
198 CS · 7.3/m
ThroatTitan#DEEP
Sona · Support
5 / 4 / 23
75.7% KP
15,237
15.4% share
9,593g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
