Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 11 days ago
6 / 4 / 10
K / D / A
59.3%
Kill participation
1,351
Damage / min
11,039g
497.6 gold / min
12
6 placed · 1 cleared
189
8.5 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatmtoSS#vpiči
Jayce · Top
3 / 7 / 3
42.9% KP
13,754
19.6% share
7,699g
139 CS · 6.3/m
Empty#4MMC
Shyvana · Jungle
3 / 5 / 3
42.9% KP
10,054
14.3% share
7,879g
127 CS · 5.7/m
Daeb#EUNE
Viktor · Mid
1 / 4 / 1
14.3% KP
16,784
23.9% share
7,509g
182 CS · 8.2/m
Adelin#SCAR
Smolder · ADC
6 / 4 / 1
50% KP
20,338
28.9% share
10,930g
212 CS · 9.6/m
L V N T#1v9
Swain · Support
1 / 7 / 8
64.3% KP
9,358
13.3% share
6,682g
33 CS · 1.5/m
Red side
VictoryJD julek#ego
Hwei · Top
6 / 4 / 10
59.3% KP
29,970
31.8% share
11,039g
189 CS · 8.5/m
T1 MYST#JUNG1
Bel'Veth · Jungle
9 / 2 / 4
48.1% KP
19,241
20.4% share
12,650g
204 CS · 9.2/m
Aurelion Biber#EUNE
Ekko · Mid
5 / 2 / 3
29.6% KP
13,378
14.2% share
12,094g
201 CS · 9.1/m
APHELIKING#6666
Aphelios · ADC
6 / 5 / 3
33.3% KP
27,237
28.9% share
11,454g
208 CS · 9.4/m
Sokoutii#EUNE
Milio · Support
1 / 1 / 10
40.7% KP
4,539
4.8% share
6,719g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
