Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 8 days ago
14 / 6 / 19
K / D / A
70.2%
Kill participation
1,005.2
Damage / min
14,490g
413 gold / min
37
8 placed · 6 cleared
179
5.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNEON XXL#sta1
Camille · Top
9 / 6 / 10
40.4% KP
33,081
25.3% share
17,647g
280 CS · 8/m
I will adapt#2005
Ambessa · Jungle
16 / 9 / 14
63.8% KP
34,187
26.1% share
20,482g
278 CS · 7.9/m
JD julek#ego
Galio · Mid
14 / 6 / 19
70.2% KP
35,266
26.9% share
14,490g
179 CS · 5.1/m
white man#adc
Draven · ADC
6 / 10 / 8
29.8% KP
22,108
16.9% share
16,012g
241 CS · 6.9/m
oldtechnology#yyy
Soraka · Support
2 / 10 / 21
48.9% KP
6,226
4.8% share
9,554g
27 CS · 0.8/m
Red side
VictoryGrabTheMoment#EUNE
Yasuo · Top
9 / 8 / 16
61% KP
44,616
29.3% share
16,665g
250 CS · 7.1/m
SmurfYAYAYA#EUNE
Diana · Jungle
13 / 11 / 12
61% KP
29,765
19.6% share
16,820g
241 CS · 6.9/m
osetikaplare#EUNE
Taliyah · Mid
5 / 14 / 21
63.4% KP
27,425
18% share
13,273g
202 CS · 5.8/m
Anrteus#rdctd
Aurelion Sol · ADC
6 / 6 / 24
73.2% KP
33,617
22.1% share
17,803g
274 CS · 7.8/m
Alekssuo#BEST
Pyke · Support
8 / 8 / 12
48.8% KP
16,826
11.1% share
13,514g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
