Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 8 days ago
15 / 5 / 9
K / D / A
54.5%
Kill participation
1,380.4
Damage / min
14,060g
507.6 gold / min
8
6 placed · 1 cleared
172
6.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKrlencija#EUNE
Vladimir · Top
5 / 8 / 3
36.4% KP
18,390
20.7% share
11,844g
198 CS · 7.1/m
CovrigLuca#top
Quinn · Jungle
6 / 11 / 4
45.5% KP
18,541
20.8% share
11,870g
160 CS · 5.8/m
IGotNoEnemies#2121
Aurora · Mid
9 / 11 / 2
50% KP
30,854
34.7% share
12,144g
147 CS · 5.3/m
ShakeMyFeathers#Xayah
Xayah · ADC
2 / 8 / 5
31.8% KP
17,258
19.4% share
12,938g
269 CS · 9.7/m
changes#shark
Rakan · Support
0 / 6 / 10
45.5% KP
3,996
4.5% share
7,254g
32 CS · 1.2/m
Red side
VictoryASU STUDIO#EUNE
Twisted Fate · Top
6 / 10 / 10
36.4% KP
19,849
15.3% share
13,757g
180 CS · 6.5/m
Elo Hunter#GRIND
Zyra · Jungle
9 / 3 / 6
34.1% KP
22,191
17.1% share
13,928g
232 CS · 8.4/m
JD julek#ego
Akshan · Mid
15 / 5 / 9
54.5% KP
38,236
29.5% share
14,060g
172 CS · 6.2/m
Mika#SELI
Sivir · ADC
14 / 1 / 10
54.5% KP
42,078
32.5% share
18,907g
257 CS · 9.3/m
Itianai#EUNE
Lulu · Support
0 / 3 / 24
54.5% KP
7,287
5.6% share
8,905g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
