Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 4 days ago
7 / 6 / 7
K / D / A
63.6%
Kill participation
972.2
Damage / min
13,358g
447.5 gold / min
18
8 placed · 0 cleared
248
8.3 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymr too handsome#agge
Zaahen · Top
8 / 4 / 11
42.2% KP
24,014
19.4% share
13,774g
210 CS · 7/m
bratuka#0000
Shaco · Jungle
8 / 3 / 11
42.2% KP
24,672
20% share
13,496g
219 CS · 7.3/m
Roeven#42069
Yone · Mid
11 / 5 / 5
35.6% KP
26,253
21.2% share
15,091g
263 CS · 8.8/m
hello kity#YOOO
Kai'Sa · ADC
12 / 4 / 11
51.1% KP
37,189
30.1% share
18,737g
257 CS · 8.6/m
L V N T#1v9
Nautilus · Support
6 / 6 / 15
46.7% KP
11,516
9.3% share
10,734g
34 CS · 1.1/m
Red side
Defeatlykku#EUNE
Teemo · Top
3 / 14 / 3
27.3% KP
31,124
25.5% share
10,571g
208 CS · 7/m
Collion#EUNE
Diana · Jungle
2 / 7 / 5
31.8% KP
17,077
14% share
12,842g
249 CS · 8.3/m
JD julek#ego
Hwei · Mid
7 / 6 / 7
63.6% KP
29,020
23.8% share
13,358g
248 CS · 8.3/m
MEJORMV#EUNE
Jinx · ADC
5 / 10 / 4
40.9% KP
18,656
15.3% share
15,017g
218 CS · 7.3/m
AdamFekete#azjo
Senna · Support
5 / 9 / 12
77.3% KP
26,261
21.5% share
12,052g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
