

Combos · the Outlaw
Graves
Practiceable Graves sequences with a clear purpose, execution note and the ability context behind each input.
PRACTICE LAB
Graves combo routes
Every sequence states what it solves. Learn the decision before the muscle memory.
Q
End of the Line spacing drill
Repeat the first-max ability at minimum, expected and maximum practical range, then record where the cast stops being safe. Riot text: Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.
Kit drill · not a combat recommendation
Q · E · W
Basic-kit decision cycle
Cycle through the three basic abilities in the current max-order, then repeat while deliberately keeping one tool unused for disengage or follow-up. The goal is cooldown awareness, not memorizing a universal combo.
Practice order · verify in Practice Tool
R
Collateral Damage integration
Read R's actual targeting, unlock and resource conditions. Practice a valid use and a decision to hold it. Do not assume every ultimate offers a dash, escape or identical recast behavior.
Decision drill · no claimed optimal sequence
Ability reference
Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.
Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly.
Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost.
Graves fires an explosive shell dealing heavy damage to the first champion it hits. After hitting a champion or reaching the end of its range, the shell explodes dealing damage in a cone.
Combo guides
No reviewed analysis is available for this scope yet.
