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Hecarim champion portrait

Combos · the Shadow of War

Hecarim

Practiceable Hecarim sequences with a clear purpose, execution note and the ability context behind each input.

JungleADPatch 16.19
TierT3
Win rate49.2%
Pick rate5.4%
Ban rate6.8%

PRACTICE LAB

Hecarim combo routes

Every sequence states what it solves. Learn the decision before the muscle memory.

01Kit drill

Q

Rampage spacing drill

Repeat the first-max ability at minimum, expected and maximum practical range, then record where the cast stops being safe. Riot text: Hecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.

Kit drill · not a combat recommendation

02Kit drill

Q · W · E

Basic-kit decision cycle

Cycle through the three basic abilities in the current max-order, then repeat while deliberately keeping one tool unused for disengage or follow-up. The goal is cooldown awareness, not memorizing a universal combo.

Practice order · verify in Practice Tool

03Kit drill

R

Onslaught of Shadows integration

Read R's actual targeting, unlock and resource conditions. Practice a valid use and a decision to hold it. Do not assume every ultimate offers a dash, escape or identical recast behavior.

Decision drill · no claimed optimal sequence

Ability reference

QRampage

Hecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.

WSpirit of Dread

Hecarim gains Armor and Magic Resist. Hecarim deals magic damage to nearby enemies, and gains Health equal to a percentage of any damage those enemies suffer.

EDevastating Charge

Hecarim gains increasing Move Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.

ROnslaught of Shadows

Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.

Combo guides

No reviewed analysis is available for this scope yet.

Publish the first combo guide