

Combos · the Green Father
Ivern
Practiceable Ivern sequences with a clear purpose, execution note and the ability context behind each input.
PRACTICE LAB
Ivern combo routes
Every sequence states what it solves. Learn the decision before the muscle memory.
E
Triggerseed spacing drill
Repeat the first-max ability at minimum, expected and maximum practical range, then record where the cast stops being safe. Riot text: Ivern places a shield on an ally which explodes after a short duration slowing and damaging enemies. The shield refreshes if it hits no enemies.
Kit drill · not a combat recommendation
E · Q · W
Basic-kit decision cycle
Cycle through the three basic abilities in the current max-order, then repeat while deliberately keeping one tool unused for disengage or follow-up. The goal is cooldown awareness, not memorizing a universal combo.
Practice order · verify in Practice Tool
R
Daisy! integration
Read R's actual targeting, unlock and resource conditions. Practice a valid use and a decision to hold it. Do not assume every ultimate offers a dash, escape or identical recast behavior.
Decision drill · no claimed optimal sequence
Ability reference
Ivern conjures a vine, dealing damage and rooting enemy targets hit. Ivern's allies can dash to the rooted target.
In brush, Ivern and his nearby allies attacks deal bonus magic damage. Ivern can activate this ability to create a patch of brush.
Ivern places a shield on an ally which explodes after a short duration slowing and damaging enemies. The shield refreshes if it hits no enemies.
Ivern summons his Sentinel friend Daisy to fight with him. Re-cast command Daisy to attack or move.
Combo guides
No reviewed analysis is available for this scope yet.
