Data refreshed: 2026-10-01 · Global Emerald+ · Patch 16.19
Champion profile

Item builder
Jarvan IV
JungleADPatch 16.20
Runes
ReadySkill order
Q → E → WLevel planSummoner spells


Starting items

Full build · Item path






Alternatives from other presets




Items and runes are a starting point; adapt them to your matchup.
Build data and sample
Each row is sampled separately. Core rates do not measure this entire six-item loadout, rune page and spell pair together.
Separate samplesPick rateWin rateSample3-item core16.3%54.9%8,008Rune page70.9%49.8%52,615Spell pair99.9%49.1%71,532Max order74.3%60.2%28,764Global Emerald+
01 · Item route
Build the path, not only the final six.
Load a starting point, then shape starters, boots, core and situational answers around the current match.
MacroDiff · Riot Match-v5
Observed final inventory
670 de-identified jungle games · patch 16.20. Presence is not purchase order.
Scorchclaw Pup
450
Plated Steelcaps
1,200
Profane Hydra
2,850
Voltaic Cyclosword
3,000
Bastionbreaker
3,000
Guardian Angel
3,200
Death's Dance
3,300
Total cost
17,000
Combined stats
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Jarvan IV
Core build
02 · Rune page
Shape the page around the game plan.
The recommendation is a starting point. Every keystone, minor rune and shard remains visible and editable.
Rune page
Complete: this is a page the client would accept.
Primary tree
Secondary tree
Two runes, from two different rows.
Stat shards
03 · Execution
See the order behind the recommendation.
Skill levels, summoners, power curve, buy timing and combos turn a static build into a usable plan.
Skill order
Max order: Q → E → W
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| QDragon Strike | 1 | · | · | 2 | 3 | · | 4 | · | 5 | · | · | · | · | · | · | · | · | · |
| WGolden Aegis | · | · | 1 | · | · | · | · | · | · | · | · | · | · | 2 | 3 | · | 4 | 5 |
| EDemacian Standard | · | 1 | · | · | · | · | · | 2 | · | 3 | · | 4 | 5 | · | · | · | · | · |
| RCataclysm | · | · | · | · | · | 1 | · | · | · | · | 2 | · | · | · | · | 3 | · | · |
Summoner spells
Power curve
Early
Mid
Late
Read off signals derived from Riot's archetype tags — a shape, not a measurement.
enBuy order
1Scorchclaw Pup450→
2Plated Steelcaps1,650→Components
- Boots · 300 G
- Cloth Armor · 300 G
- Boots · 300 G
3Profane Hydra4,500→Components
- Tiamat · 1200 G
- Long Sword · 350 G
- Long Sword · 350 G
- Long Sword · 350 G
- The Brutalizer · 1337 G
- Glowing Mote · 250 G
- Pickaxe · 875 G
- Glowing Mote · 250 G
- Tiamat · 1200 G
4Voltaic Cyclosword7,500→Components
- The Brutalizer · 1337 G
- Glowing Mote · 250 G
- Pickaxe · 875 G
- Glowing Mote · 250 G
- Long Sword · 350 G
- Long Sword · 350 G
- The Brutalizer · 1337 G
5Bastionbreaker10,500→Components
- The Brutalizer · 1337 G
- Glowing Mote · 250 G
- Pickaxe · 875 G
- Glowing Mote · 250 G
- Serrated Dirk · 1000 G
- Long Sword · 350 G
- Long Sword · 350 G
- Long Sword · 350 G
- The Brutalizer · 1337 G
6Guardian Angel13,700→Components
- Steel Sigil · 1100 G
- Cloth Armor · 300 G
- Long Sword · 350 G
- Cloth Armor · 300 G
- Cloth Armor · 300 G
- B. F. Sword · 1300 G
- Steel Sigil · 1100 G
7Death's Dance17,000Components
- Steel Sigil · 1100 G
- Cloth Armor · 300 G
- Long Sword · 350 G
- Cloth Armor · 300 G
- Cloth Armor · 300 G
- Pickaxe · 875 G
- Caulfield's Warhammer · 1050 G
- Long Sword · 350 G
- Glowing Mote · 250 G
- Long Sword · 350 G
- Long Sword · 350 G
- Steel Sigil · 1100 G
Riot publishes no skill order or summoner pick. The grid is the curated max order written out level by level using the standard convention: one point in each basic ability over the first three levels, the ultimate the moment it unlocks, then the max order. Gold totals are Riot's item prices.
04 · Player layer
Community builds
Compare player-published variations, then load one into the same editable workspace.
Community builds
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