

Combos · the Berserker
Olaf
Practiceable Olaf sequences with a clear purpose, execution note and the ability context behind each input.
PRACTICE LAB
Olaf combo routes
Every sequence states what it solves. Learn the decision before the muscle memory.
Q
Undertow spacing drill
Repeat the first-max ability at minimum, expected and maximum practical range, then record where the cast stops being safe. Riot text: Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's…
Kit drill · not a combat recommendation
Q · E · W
Basic-kit decision cycle
Cycle through the three basic abilities in the current max-order, then repeat while deliberately keeping one tool unused for disengage or follow-up. The goal is cooldown awareness, not memorizing a universal combo.
Practice order · verify in Practice Tool
R
Ragnarok integration
Read R's actual targeting, unlock and resource conditions. Practice a valid use and a decision to hold it. Do not assume every ultimate offers a dash, escape or identical recast behavior.
Decision drill · no claimed optimal sequence
Ability reference
Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset.
Olaf's Attack Speed is increased and he gains a Shield.
Olaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target.
Olaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking.
Combo guides
No reviewed analysis is available for this scope yet.
