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Guide · the Bloodharbor Ripper

Pyke

A practical Pyke playbook using Riot kit references and MacroDiff interpretation. Check the role, review date and patch context below.

SupportADPatch 16.19
TierT2
Win rate49.1%
Pick rate5.9%
Ban rate25.1%

MACRODIFF PLAYBOOK

How to think about Pyke

Strengths, limits and power windows before you copy a build.

Strength profile

Protection and reset

Peel 3/3 measures how well the classified kit can protect space around an ally after contact begins.

Control chain

Crowd-control signal 2/3 makes timing with allied setup or follow-up especially valuable. Avoid overlapping the same control window without a reason.

AD damage identity

MacroDiff classifies the current profile as AD. Use that fact when checking team damage balance; it does not replace item- or ability-level scaling details.

Watch-outs

Do not borrow a frontline job

Frontline is 0/3. If allied durability is low, solve positioning and target access before volunteering to absorb the first contact.

Do not wait for value automatically

Scaling is 0/3. Convert lane priority, tempo or objective access when available instead of assuming time alone improves the position.

Prefer follow-up to forced entry

Engage is 1/3. When the team lacks a clean opening, let another source create contact and use Bone Skewer on the confirmed window.

Power windows

Levels 1–2

Establish Bone Skewer

The max-order reference is Q → E → W, not necessarily the opening skill order. Check the actual ability learned, range and resource cost before trading.

Early skill points

Check the learned abilities

Do not assume all three basic abilities have been learned. Check the actual skill allocation and each tool's conditions before practicing an entry, follow-up or disengage.

R availability

Death From Below changes the decision tree

Riot's current description: Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists. Decide whether the cast creates access, protection, damage or an exit before using it.

Completed core

Re-check the team job

After the core build comes online, compare engage 1/3, peel 3/3, scaling 0/3 and frontline 0/3 again. Items can change priority without changing champion identity.

ROLE PLAN

Lane and tempo checklist

Contest space, not every trade

Bone Skewer is the current first-max pattern. Its threat can control space even when you do not cast it. Riot's description: Pyke either stabs an enemy in front of him or pulls an enemy towards him.

Move vision with lane priority

Leave lane for river vision when your carry can safely collect the wave. Vision placed without an exit route is not worth trading a death for.

Name the fight responsibility

With engage 1/3 and peel 3/3, choose the first responsibility before the fight. Re-evaluate only after the key tool or target changes. When Death From Below is available, read its actual purpose before committing; not every R is an engage or escape.

5V5 PLAN

Team-fight responsibilities

Let contact become visible

Engage 1/3 favors a follow-up posture. Keep Bone Skewer available until the first threat and target are clear.

Protect the second line

Peel 3/3 makes the space around the carry a valid win condition. Do not spend every control tool on the first visible tank.

Re-evaluate after the first cooldowns

The first exchange changes health, spacing and available tools. Pause long enough to choose between continuing, peeling back or changing target; do not replay the opening automatically.

AD support decision profile. Pyke is modeled from Riot's current static kit text plus MacroDiff's bounded composition signals. The page explains jobs and trade-offs; it does not claim hidden performance data.

COMMUNITY LAYER

Pyke guides

Long-form decisions from MacroDiff editorial and community authors.

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