Data refreshed: 2026-10-01 · Global Emerald+ · Patch 16.19
Champion profile

Item builder
Master Yi
JungleADPatch 16.20
Runes
ReadySkill order
Q → E → WLevel planSummoner spells


Starting items

Full build · Item path






Alternatives from other presets




Items and runes are a starting point; adapt them to your matchup.
Build data and sample
Each row is sampled separately. Core rates do not measure this entire six-item loadout, rune page and spell pair together.
Separate samplesPick rateWin rateSample3-item core22.1%55.4%13,508Rune page55.3%51.0%45,024Spell pair97.0%50.8%76,170Max order66.9%60.4%31,375Global Emerald+
01 · Item route
Build the path, not only the final six.
Load a starting point, then shape starters, boots, core and situational answers around the current match.
MacroDiff · Riot Match-v5
Observed final inventory
231 de-identified jungle games · patch 16.20. Presence is not purchase order.
Gustwalker Hatchling
450
Berserker's Greaves
1,100
Kraken Slayer
3,000
The Collector
3,000
Lord Dominik's Regards
3,300
Death's Dance
3,300
Immortal Shieldbow
3,000
Total cost
17,150
Combined stats
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Master Yi
Core build
02 · Rune page
Shape the page around the game plan.
The recommendation is a starting point. Every keystone, minor rune and shard remains visible and editable.
Rune page
Complete: this is a page the client would accept.
Primary tree
Secondary tree
Two runes, from two different rows.
Stat shards
03 · Execution
See the order behind the recommendation.
Skill levels, summoners, power curve, buy timing and combos turn a static build into a usable plan.
Skill order
Max order: Q → E → W
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| QAlpha Strike | 1 | · | · | 2 | 3 | · | 4 | · | 5 | · | · | · | · | · | · | · | · | · |
| WMeditate | · | · | 1 | · | · | · | · | · | · | · | · | · | · | 2 | 3 | · | 4 | 5 |
| EWuju Style | · | 1 | · | · | · | · | · | 2 | · | 3 | · | 4 | 5 | · | · | · | · | · |
| RHighlander | · | · | · | · | · | 1 | · | · | · | · | 2 | · | · | · | · | 3 | · | · |
Summoner spells
Power curve
Early
Mid
Late
Read off signals derived from Riot's archetype tags — a shape, not a measurement.
enBuy order
1Gustwalker Hatchling450→
2Berserker's Greaves1,550→Components
- Boots · 300 G
- Dagger · 250 G
- Dagger · 250 G
- Boots · 300 G
3Kraken Slayer4,550→Components
- Rectrix · 775 G
- Long Sword · 350 G
- Long Sword · 350 G
- Hearthbound Axe · 1200 G
- Long Sword · 350 G
- Dagger · 250 G
- Long Sword · 350 G
- Long Sword · 350 G
- Recurve Bow · 700 G
- Dagger · 250 G
- Dagger · 250 G
- Rectrix · 775 G
4The Collector7,550→Components
- Pickaxe · 875 G
- Serrated Dirk · 1000 G
- Long Sword · 350 G
- Long Sword · 350 G
- Long Sword · 350 G
- Cloak of Agility · 600 G
- Pickaxe · 875 G
5Lord Dominik's Regards10,850→Components
- Last Whisper · 1450 G
- Long Sword · 350 G
- Long Sword · 350 G
- Long Sword · 350 G
- Noonquiver · 1300 G
- Long Sword · 350 G
- Cloak of Agility · 600 G
- Long Sword · 350 G
- Last Whisper · 1450 G
6Death's Dance14,150→Components
- Steel Sigil · 1100 G
- Cloth Armor · 300 G
- Long Sword · 350 G
- Cloth Armor · 300 G
- Cloth Armor · 300 G
- Pickaxe · 875 G
- Caulfield's Warhammer · 1050 G
- Long Sword · 350 G
- Glowing Mote · 250 G
- Long Sword · 350 G
- Long Sword · 350 G
- Steel Sigil · 1100 G
7Immortal Shieldbow17,150Components
- Pickaxe · 875 G
- Noonquiver · 1300 G
- Long Sword · 350 G
- Cloak of Agility · 600 G
- Long Sword · 350 G
- Pickaxe · 875 G
Riot publishes no skill order or summoner pick. The grid is the curated max order written out level by level using the standard convention: one point in each basic ability over the first three levels, the ultimate the moment it unlocks, then the max order. Gold totals are Riot's item prices.
04 · Player layer
Community builds
Compare player-published variations, then load one into the same editable workspace.
Community builds
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