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Master Yi splash art
TopJungleMidADAccessible

the Wuju Bladesman

Master Yi

Master Yi has tempered his body and sharpened his mind, so that thought and action have become almost as one. Though he chooses to enter into violence only as a last resort, the grace and speed of his blade ensures resolution is always swift. As one of...

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Smart Draft

2/3

Engage

0/3

Peel

0/3

Scaling

0/3

CC

AbilitiesRecommended buildMatchupsGuides

Riot supplies this champion's identity, text, and abilities. MacroDiff has not published a curated analysis layer for it yet, so roles and signals below are inferred from Riot's archetype data.

KIT READ

Abilities

Ability text as Riot writes it, in both languages.

Q

Alpha Strike

Master Yi teleports across the battlefield with blinding speed, dealing physical damage to multiple units in his path, while simultaneously becoming untargetable. Alpha Strike can critically strike and deals bonus physical damage to monsters. Basic attacks reduce Alpha Strike's cooldown.

W

Meditate

Master Yi rejuvenates his body by focus of mind, restoring Health and taking reduced damage for a short time. In addition, Master Yi will gain stacks of Double Strike and pause the remaining duration on Wuju Style and Highlander for each second he channels.

E

Wuju Style

Grants bonus true damage on basic attacks.

R

Highlander

Master Yi moves with unparalleled agility, temporarily increasing his Move Speed and Attack Speed as well as making him immune to all slowing effects. While active, Champion kills or assists extend Highlander's duration. Passively reduces cooldown for his other abilities on a kill or assist.

Recommended build

Item builder
1Doran's Blade
2Sundered Sky
3Sterak's Gage
4Death's Dance

Skill order

Q → W → E

Runes

Summoner spells

Flash + Teleport

Combos

No curated entries yet for this champion.

Strong into

No curated entries yet for this champion.

Best with

No curated entries yet for this champion.

COMMUNITY LAYER

Matchup notes

Full guide template ready for live data

Champion

Ahri: create the pick before the fight

Charm is not an opener — it is the payoff. This guide covers the three setups that make it land without spending Spirit Rush first.

Read guide

MacroDiff editorial · 8 min

Matchup

Aatrox into ranged top: three spacing rules

The matchup is lost in the first three waves or not at all. Three rules that keep the lane survivable until your first sustain spike.

Read guide

MacroDiff editorial · 6 min

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