Data refreshed: 2026-10-01 · Global Emerald+ · Patch 16.19

Champion profile
Lee Sin champion portrait

Item builder

Lee Sin

JungleADPatch 16.20

TierT2Win rate49.3%Pick rate12.9%

Runes

Ready
Primary tree
Secondary tree
Stat shards

Skill order

Q → W → ELevel plan

Summoner spells

Flash
Smite

Starting items

Scorchclaw Pup

Full build · Item path

Plated Steelcaps
Eclipse
Black Cleaver
Death's Dance
Guardian Angel
Maw of Malmortius

Alternatives from other presets

Sundered Sky
Sterak's Gage
Edge of Night

Items and runes are a starting point; adapt them to your matchup.

Build data and sample

Each row is sampled separately. Core rates do not measure this entire six-item loadout, rune page and spell pair together.

Separate samplesPick rateWin rateSample3-item core13.8%55.6%14,223Rune page75.0%49.9%123,214Spell pair100.0%49.4%158,122Max order62.3%59.7%43,972

Global Emerald+

01 · Item route

Build the path, not only the final six.

Load a starting point, then shape starters, boots, core and situational answers around the current match.

MacroDiff · Riot Match-v5

Observed final inventory

1,490 de-identified jungle games · patch 16.20. Presence is not purchase order.

FIRST-PARTY SAMPLE
EclipseEclipsePresence 63.0% · 939
Black CleaverBlack CleaverPresence 40.9% · 609
Death's DanceDeath's DancePresence 34.1% · 508
Mercury's TreadsMercury's TreadsPresence 33.8% · 504
Voltaic CycloswordVoltaic CycloswordPresence 32.1% · 478
Plated SteelcapsPlated SteelcapsPresence 31.1% · 463
Profane HydraProfane HydraPresence 23.0% · 343
BastionbreakerBastionbreakerPresence 15.3% · 228

Scorchclaw Pup

450

Slot full

Plated Steelcaps

1,200

Slot full

Eclipse

2,900

Black Cleaver

3,000

Death's Dance

3,300

Guardian Angel

3,200

Maw of Malmortius

3,100

Total cost

17,150

Combined stats

120Armor280Attack damage400Health40Magic resist45Move speed

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Lee Sin

Core build

02 · Rune page

Shape the page around the game plan.

The recommendation is a starting point. Every keystone, minor rune and shard remains visible and editable.

Rune page

Complete: this is a page the client would accept.

Primary tree

Secondary tree

Two runes, from two different rows.

Stat shards

03 · Execution

See the order behind the recommendation.

Skill levels, summoners, power curve, buy timing and combos turn a static build into a usable plan.

Skill order

Max order: Q → W → E

123456789101112131415161718
QSonic Wave / Resonating Strike1··23·4·5·········
WSafeguard / Iron Will·1·····2·3·45·····
ETempest / Cripple··1··········23·45
RDragon's Rage·····1····2····3··

Summoner spells

FlashTeleports you a short distance toward your cursor.300s
SmiteDeals true damage to a monster or minion.15s

Power curve

Early

Mid

Late

Read off this champion's curated kit signals — a shape, not a measurement.

en

Buy order

  1. 1Scorchclaw Pup450→
  2. 2Plated Steelcaps1,650
    Components
    • Boots · 300 G
      • Cloth Armor · 300 G
        →
      • 3Eclipse4,550
        Components
        • Caulfield's Warhammer · 1050 G
          • Long Sword · 350 G
            • Glowing Mote · 250 G
              • Long Sword · 350 G
              • Pickaxe · 875 G
                • Long Sword · 350 G
                  →
                • 4Black Cleaver7,550
                  Components
                  • Phage · 1100 G
                    • Ruby Crystal · 400 G
                      • Long Sword · 350 G
                      • Kindlegem · 800 G
                        • Ruby Crystal · 400 G
                          • Glowing Mote · 250 G
                          • Pickaxe · 875 G
                            →
                          • 5Death's Dance10,850
                            Components
                            • Steel Sigil · 1100 G
                              • Cloth Armor · 300 G
                                • Long Sword · 350 G
                                  • Cloth Armor · 300 G
                                  • Pickaxe · 875 G
                                    • Caulfield's Warhammer · 1050 G
                                      • Long Sword · 350 G
                                        • Glowing Mote · 250 G
                                          • Long Sword · 350 G
                                          →
                                        • 6Guardian Angel14,050
                                          Components
                                          • Steel Sigil · 1100 G
                                            • Cloth Armor · 300 G
                                              • Long Sword · 350 G
                                                • Cloth Armor · 300 G
                                                • B. F. Sword · 1300 G
                                                  →
                                                • 7Maw of Malmortius17,150
                                                  Components
                                                  • Hexdrinker · 1300 G
                                                    • Long Sword · 350 G
                                                      • Null-Magic Mantle · 400 G
                                                        • Long Sword · 350 G
                                                        • Caulfield's Warhammer · 1050 G
                                                          • Long Sword · 350 G
                                                            • Glowing Mote · 250 G
                                                              • Long Sword · 350 G

                                                            Combos

                                                            Q1 → Q2 → E1 → E2

                                                            Two-stage slow

                                                            Q1 must hit to enable Q2. E1 must also hit before E2 can slow; the first E is not the slow. Weave safe attacks to recover Energy.

                                                            Ward → W1 → Q1 → optional Q2

                                                            Ward-hop approach

                                                            The hop requires a placed ward and available W1. It keeps Q for the next decision; take Q2 only if the destination remains safe.

                                                            Q1 → Q2 → move behind → R

                                                            Kick-direction practice

                                                            Q1 alone does not dash. Reach the target with Q2, then use a valid ward/W or Flash reposition behind it before R. No frame-perfect timing is claimed.

                                                            Riot publishes no skill order or summoner pick. The grid is the curated max order written out level by level using the standard convention: one point in each basic ability over the first three levels, the ultimate the moment it unlocks, then the max order. Gold totals are Riot's item prices.

                                                            04 · Player layer

                                                            Community builds

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