
the Eternal Nightmare
Nocturne
A demonic amalgamation drawn from the nightmares that haunt every sentient mind, the thing known as Nocturne has become a primordial force of pure evil. It is liquidly chaotic in aspect, a faceless shadow with cold eyes and armed with wicked-looking...
2/3
Engage
0/3
Peel
0/3
Scaling
0/3
CC
Riot supplies this champion's identity, text, and abilities. MacroDiff has not published a curated analysis layer for it yet, so roles and signals below are inferred from Riot's archetype data.
KIT READ
Abilities
Ability text as Riot writes it, in both languages.
Duskbringer
Nocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne can move through units and has increased Move Speed and Attack Damage.
Shroud of Darkness
Nocturne empowers his blades, passively gaining Attack Speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy ability and doubles his passive Attack Speed if successful.
Unspeakable Horror
Nocturne plants a nightmare into his target's mind, dealing damage each second and applying fear to the target if they do not get out of range by the end of the duration.
Paranoia
Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.
Recommended build






Loads this observed rune page, summoner pair, and skill order with the editable item path. Each dimension is sampled independently.
Skill order
Q → E → W
Runes
Complete current page
Summoner spells
Flash + Smite
Combos
No curated entries yet for this champion.
Difficult matchups
Best with
COMMUNITY LAYER
Matchup notes
Full guide template ready for live data
Ahri: create the pick before the fight
Charm is not an opener — it is the payoff. This guide covers the three setups that make it land without spending Spirit Rush first.
Read guide
MacroDiff editorial · 8 min
Aatrox into ranged top: three spacing rules
The matchup is lost in the first three waves or not at all. Three rules that keep the lane survivable until your first sustain spike.
Read guide
MacroDiff editorial · 6 min
