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Champions
Syndra splash art
MidAPComplex

the Dark Sovereign

Syndra

Syndra is a fearsome Ionian mage with incredible power at her command. As a child, she disturbed the village elders with her reckless and wild magic. She was sent away to be taught greater control, but eventually discovered her supposed mentor was...

Item builderSmart Draft

2/3

Engage

2/3

Peel

3/3

Scaling

3/3

CC

AbilitiesRecommended buildMatchupsGuides

KIT READ

Abilities

Ability text as Riot writes it, in both languages.

Q

Dark Sphere

Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers.

W

Force of Will

Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies.

E

Scatter the Weak

Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned.

R

Unleashed Power

Syndra bombards an enemy Champion with all of her Dark Spheres.

Recommended build

Item builder
1Doran's Ring
2Luden's Echo
3Horizon Focus
4Rabadon's Deathcap

Skill order

Q → W → E

Runes

First Strike · Magical Footwear

Summoner spells

Flash + Teleport

Combos

Q → W → E

Sphere stun

Scatter the sphere, not the champion, to guarantee the stun.

Q → Q → E → R

Full burst

Two spheres feed both the stun and the ultimate damage.

W on minion → E

Minion stun

A grabbed minion becomes a second stun source at range.

Strong into

Viktor champion portraitViktorSphere range beats laser range in short trades before Viktor's third item.

Best with

Vi champion portraitViSyndra's damage is instant once the target is held, and Vi holds it through the whole cast. Unleashed Power does not have to lead its target.Sejuani champion portraitSejuaniLeona champion portraitLeona

COMMUNITY LAYER

Matchup notes

Full guide template ready for live data

Champion

Ahri: create the pick before the fight

Charm is not an opener — it is the payoff. This guide covers the three setups that make it land without spending Spirit Rush first.

Read guide

MacroDiff editorial · 8 min

Matchup

Aatrox into ranged top: three spacing rules

The matchup is lost in the first three waves or not at all. Three rules that keep the lane survivable until your first sustain spike.

Read guide

MacroDiff editorial · 6 min

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