
the Loose Cannon
Jinx
An unhinged and impulsive criminal from the undercity, Jinx is haunted by the consequences of her past—but that doesn't stop her from bringing her own chaotic brand of pandemonium to Piltover and Zaun. She uses her arsenal of DIY weapons to devastating...
0/3
Engage
1/3
Peel
3/3
Scaling
1/3
CC
KIT READ
Abilities
Ability text as Riot writes it, in both languages.
Switcheroo!
Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower.
Zap!
Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it.
Flame Chompers!
Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place.
Super Mega Death Rocket!
Jinx fires a super rocket across the map that gains damage as it travels. The rocket will explode upon colliding with an enemy champion, dealing damage to it and surrounding enemies based on their missing Health.
Recommended build
Skill order
Q → W → E
Runes
Lethal Tempo · Presence of Mind
Summoner spells
Flash + Barrier
Combos
E → W → Q rockets
Trap-first poke
Place Chompers on the retreat path, then punish the root.
Q minigun → auto reset
Reset chase
Takedowns refresh the passive; swap to minigun to convert the speed.
W → R
Long-range confirm
Zap slows first so the global rocket can connect at range.
Best with
COMMUNITY LAYER
Matchup notes
Full guide template ready for live data
